Former Nintendo exec confirms NES and SNES Classics were made to sustain the company’s business during Wii U’s dark days
Posted on 1 day ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
According to former Nintendo of America president Reggie Fils-Aime, the NES and SNES Classics were specifically made to help the company out during the end of the Wii U years.
This may have been something that many have concluded on their own. That said, we haven’t heard about Nintendo comment on this in an official capacity.
More: interview, Reggie Fils-Aime
Console Archives dev talks release plans and goals, wants to release over 800 games
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Console Archives developer Hamster has spoken further about what’s planned going forward, including how many games we could ultimately see.
Satoshi Hamada, the CEO and founder of Hamster Corporation, was talking about Console Archives in a recent Famitsu interview. He mentioned how during the planning stage, the company’s goal was “to reproduce every home console and every game ever”. Hamster had dreams of releasing 800 titles for Arcade Archives, but for Console Archives, “we have an even bigger dream, every game on every console, at least, first, at the planning stage that was our goal.” Also mentioned is that Famicom and PlayStation games are likely to be the priority since “some of the Arcade Archives games use compatible CPUs”.
More: Console Archives, Hamster, interview, top
Pokemon Champions producer on how the team is deciding which Pokemon to include in the game and more
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Pokemon Champions producer Masaaki Hoshino has shared a few comments about the game, including how the team is going about picking Pokemon.
As previously mentioned, only select creatures were made available with the recent launch. Right now there’s around 200 – we have a complete list here.
Borderlands 4 is “doable” on Nintendo Switch 2, but Take-Two says system isn’t one of its primary consoles
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Take-Two has provided a brief update of sorts on the Nintendo Switch 2 version of Borderlands 4 which is currently missing in action.
The game was expected to be on the console last year. In fact, it was a title that that featured in Nintendo Switch’2 reveal last April. However, Borderlands 4 has been delayed indefinitely on the system and it’s unclear if it will ever release.
Nintendo doesn’t want dirty jokes in the Mario movies, but Wario could appear in future films
Posted on 2 weeks ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Wario has yet to make an appearance in the Mario movies, but that doesn’t mean it won’t happen at some point. Nintendo’s Shigeru Miyamoto has left the door open to the possibility.
Miyamoto recently took part in an interview with Crack-In where he briefly brought up Wario. The outlet asked what he prioritizes when making movies specifically for a younger audience.
007 First Light dev explains why it delayed the Nintendo Switch 2 version
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Hakan Abrak, the CEO of developer IO Interactive, has spoken about the decision to delay the Nintendo Switch 2 version of 007 First Light.
The game itself was originally pushed back from March to May. However, the Nintendo Switch 2 version has been delayed even further with the game now targeted for this summer.
Former Nintendo exec explains why the company doesn’t tend to put its games on sale
Posted on 2 weeks ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Reggie Fils-Aime, former president at Nintendo of America, has spoken about why the company doesn’t tend to put its games on sale.
Speaking at the NYU Game Centre Lecture Series, Reggie brought up the “Nintendo mentality” of making the best games and shipping them complete. He said that while the company does sometimes do big day-one updates, apparently the company hates doing so. But because of this mentality, that’s why Nintendo sales can be tough to come by.
More: interview, Reggie Fils-Aime, top
Console Archives could get pre-Famicom Nintendo hardware games
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Hamster has discussed what fans can expect from the Console Archives series, specifically when it comes to potential support for older Nintendo hardware.
In a recent Famitsu interview, Hamster chief technology officer Takamitsu Shimomura was asked about the possibility of pre-Famicom Nintendo hardware for Console Archives such as Color TV-Game. In response, he said (as translated by Nintendo Everything):
More: Console Archives, Hamster, interview, top
Nintendo explains why The Super Mario Galaxy Movie is so fast-paced
Posted on 3 weeks ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo’s Shigeru Miyamoto has shared some insight into why The Super Mario Galaxy Movie is so fast-paced.
One of the complaints surrounding the film is that it doesn’t give viewers much of a chance to breathe. There’s a lot that happens in the roughly 90 minutes of screen time that it can be a lot to take in. Having said that, this was apparently intentional.
Miyamoto understands criticism of Peach always needing to be rescued in Mario games, wanted to make up for it in the movies
Posted on 3 weeks ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Mario creator Shigeru Miyamoto has spoken about the approach to Peach’s character in the games and how he wanted to change things up for the movies.
In the mainline Super Mario titles, they’re typically about Peach being kidnapped. She’s essentially sidelined until the end when Mario rescues her. There’s been some criticism about this, which Miyamoto says he understands, but wanted to address this by changing things up with the movies.









