Indiana Jones and the Great Circle reveals Nintendo Switch 2 frame rate, resolution, and DLSS usage
With Indiana Jones and the Great Circle launching on Nintendo Switch 2 in just a couple of weeks, we now have confirmed tech specs for this version with details available for frame rate, resolution, and DLSS usage. Axel Torvenius, creative director at MachineGames, provided the information in an interview with Nintendo Everything.
Indiana Jones and the Great Circle will have a resolution of 1080p in docked mode and 720p in handheld mode. We’ve also been told that a dynamic native resolution is used. Although the game runs at full resolution for much of the experience, when it drops to maintain frame rate, DLSS is implemented. DLSS essentially ensures the stable 1080p / 720p resolution.
In terms of frame rate, Indiana Jones and the Great Circle will run at 30 FPS. MachineGames made the decision to lock things at 30 “to ensure that the player will have a strong, high-quality experience on the Switch 2 version that equals other consoles.”
During our discussion, Torvenius mentioned that the team is “extremely happy that Indiana Jones and the Great Circle on Switch 2 is equal to other consoles.” There’s just one area in the game in which the free roaming NPC count was reduced a bit.
Indiana Jones and the Great Circle will be ready to go for Nintendo Switch 2 on May 12, 2026. If you’re wondering what the port looks like in action, head on over here for pure gameplay.
Those looking for more Nintendo Switch 2 news can keep track of things in our hub here.
