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MachineGames

System: Switch 2
Release date: May 12, 2026
Developer: MachineGames
Publisher: Bethesda

As fun as it is to watch Harrison Ford hunt down ancient relics in the old Indiana Jones films, it’s really Indy’s video games that are the relics these days. It’s been a long time since we’ve had a good one, and after playing the incredibly middling Staff of Kings back in 2009, I feared we’d probably never get another. For many years, we didn’t, until in 2024 when Swedish studio MachineGames released a bold new type of Indiana Jones game: one that’s played almost entirely in first-person. Now, that experience has landed on the Nintendo Switch 2, promising a globetrotting immersive adventure that puts players in the archaeologist’s well-worn shoes – and, somehow, on a portable console to boot.

Digital Foundry has provided its technical analysis of Indiana Jones and the Great Circle on Nintendo Switch 2, which goes over the game’s frame rate, resolution, and more in detail.

Overall, MachineGames has produced what looks to be a solid port. The game even retains ray tracing and other graphical features present in other versions.

Here’s the full roundup of tidbits:

Alongside today’s launch, a new comparison video has come in for Indiana Jones and the Great Circle on Nintendo Switch 2, Xbox Series S, and PS5 Pro.

In terms of resolution, Nintendo Switch 2 has the edge over Xbox Series S. The use of DLSS boosts the resolution on Nintendo’s console, offering a sharper image.

Indiana Jones and the Great Circle trailer

Indiana Jones and the Great Circle just received a new Nintendo Switch 2 version, and to celebrate, we’ve got the game’s launch trailer. The first-person adventure game hits the console feature complete and even supports motion controls.

Plenty of information about the game can be found in the following overview:

We’re getting very close to the release of Indiana Jones and the Great Circle on Nintendo Switch 2, with the game set to arrive on May 12. Ahead of launch, developer MachineGames has shared an interesting new detail for those planning to play on Nintendo’s hardware.

With Indiana Jones and the Great Circle launching on Nintendo Switch 2 in just a couple of weeks, we now have confirmed tech specs for this version with details available for frame rate, resolution, and DLSS usage. Axel Torvenius, creative director at MachineGames, provided the information in an interview with Nintendo Everything.

Indiana Jones and the Great Circle will have a resolution of 1080p in docked mode and 720p in handheld mode. We’ve also been told that a dynamic native resolution is used. Although the game runs at full resolution for much of the experience, when it drops to maintain frame rate, DLSS is implemented. DLSS essentially ensures the stable 1080p / 720p resolution.

The first pure gameplay for the upcoming Nintendo Switch 2 version of Indiana Jones and the Great Circle is now available.

A new 15-minute video has surfaced with the footage. It looks like the gameplay here is taken from an early portion of the title. Although we did get a trailer previously, this is our first extended, uninterrupted look at the port.

February 5: We seemingly have release dates for not one, but two upcoming Xbox-related Nintendo Switch 2 games.

Deallabs, which has previously shared correct information about launch timing prior to announcements, says that Fallout 4 Anniversary Edition is slated for April 28, 2026 with a download code in stores (no full cartridge or even a game-key card). Indiana Jones and The Great Circle will follow on May 12.

Wolfenstein II The New Colossus Switch physical 2024

Today, Limited Run Games announced that it’s planning a new physical release of Wolfenstein II: The New Colossus on Switch. It’ll be out later this summer.

Wolfenstein II: The New Colossus was previously sold physically on Switch, but it was a bit of a disappointment for fans. A download was required to fully play the game. This time around, Limited Run Games is providing the full experience on the cartridge.

Nightdive Studios’ remastered version of the dark fantasy shooter Quake, originally developed by id Softwre, has received a whole host of new bloody content through the newly released Update 2, not only providing the usual bug fixes, but adding new features like a new add-on, named simply “Honey,” and an all-new Horde Mode, designed by Wolfenstein II: The New Colossus developers MachineGames, who also developed the new episodes exclusive to the renmaster.

Check out the extensive patch notes for yourself down below.


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