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Resident Evil Requiem

Resident Evil Requiem update Leon Must Die Forever

The much-discussed mini-game for Resident Evil Requiem has just been made available as part of a new update for the game, which is revealed to be Leon Must Die Forever. Nintendo Switch 2 players can access it now.

The mode can be unlocked after finishing the main story. According to Capcom, it includes “the nonstop combat action that players know and love from legendary agent Leon S. Kennedy.” The mode has you fighting through areas you’ve visited previously throughout the game and ultimately taking on the final boss, all with stronger enemy variants, five increasingly difficulty ranks, and a race against the clock. Leon can unlock “enhanced abilities” exclusive to the mode.

March 4: Capcom gave the first sales update on Resident Evil Requiem today, revealing that the game has sold over five million copies worldwide. That’s based on all platforms combined.

Resident Evil Requiem just launched on Nintendo Switch 2 and other platforms last Friday.

Below is the full Resident Evil Requiem sales announcement from Capcom:

One fan claims to have come across new music within the files of Resident Evil Requiem via a datamine, and some believe that the game could be getting a Mercenaries mode next month.

Last month, director Koshi Nakanishi teased a new minigame planned for a future update. Nothing was shared about what exactly Capcom had planned other than a May launch month. However, Mercenaries would certainly fit into that minigame category and the music may also be pointing in that direction.

Resident Evil Requiem 1.2.0 update

Capcom has now started distribution of a new version 1.2.0 update for Resident Evil Requiem.

The main addition this time around is Photo Mode, which can be found in the pause menu. Capcom has also made some small fixes, some of which are unspecified.

The full rundown is as follows:

Capcom shared an update about future content plans for Resident Evil Requiem, including a story expansion, Photo Mode, and mini-game. News about the game was provided by Koshi Nakanishi today.

There’s very little known about the story expansion at this time. According to Nakanishi, it will “delve deeper into the world of Requiem”. He also said it will “take some time”, so no word on when that’s coming just yet.

Resident Evil Requiem 1.1.1 update

Capcom has issued its first update for Resident Evil Requiem, and now Nintendo Switch 2 players can download version 1.1.1.

The company has put out some different fixes here. We don’t have exact details for the most part, but Capcom does say that some of the problems addressed include progression blockers.

The full rundown is as follows:

A special trailer has been made for the Nintendo Switch 2 version of Resident Evil Requiem. Just like all other platforms, the horror title comes to the system today.

Here’s a brief overview of this one:

February 5: The new Resident Evil Requiem amiibo have now been revealed – specifically Grace Ashcroft and the legendary Leon S. Kennedy. Both are coming this summer.

Capcom previously said it was preparing amiibo based on the game, but didn’t say which figures specifically it had in store. Scan them to receive weapon skins in-game.

Resident Evil Requiem frame rate resolution

Thanks to Digital Foundry, we have technical insight into the Nintendo Switch 2 version of Resident Evil Requiem, including frame rate and resolution. Overall the results from Capcom are impressive with DLSS doing some heavy lifting. The main concern right now is frame rate, as things can be a bit uneven in that department.

Here’s the roundup of tidbits:

Resident Evil Requiem graphics comparison

September 12: After it was just announced for Nintendo Switch 2 today, a Resident Evil Requiem graphics comparison has already come in that puts it up against the PS5 version.

We’ll have a better idea about how the game looks and runs on Nintendo’s console, but so far, the results are fairly impressive. There are some changes here and there, but this shows that the system is capable of running current-gen titles. It’s far different from what we used to see with games that were downgraded for Nintendo Switch 1 – and many projects simply couldn’t run on the platform.


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