Chucklefish on why Witchbrook has taken a decade to release
Posted on 20 hours ago by Brian(@NE_Brian) in News, Switch, Switch 2 | 0 comments
Donna Orlowski, the COO of Chucklefish, has explained why Witchbrook has taken so long to release.
Back in 2016, the project was first teased. A year later, it was announced as Spellbrook, and then became Witchbrook in 2018. We’ve essentially seen the last decade fly by, but the game has still yet to debut.
More: Chucklefish, interview, Robotality
Nintendo and Illumination explain why Galaxy was chosen for the latest Mario movie
Posted on 1 day ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo and Illumination have commented on the decision to feature Super Mario Galaxy as the second film following The Super Mario Bros. Movie.
Before the project was announced, many didn’t anticipate that the Wii games would be adapted for the big screen so quickly. That’s just what we got though, and now Shigeru Miyamoto and Illumination CEO Chris Meledandri have spoken about how we got here.
Miyamoto indicates Super Smash Bros. movie won’t be happening any time soon
Posted on 4 days ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
While hopes of a Super Smash Bros. movie had never been higher, it’s time to pump the breaks a bit as Nintendo’s Shigeru Miyamoto has indicated that such a project won’t be happening anytime soon.
Miyamoto was recently discussing The Super Mario Galaxy Movie and how it has characters like Pikmin and R.O.B. With some fans discussing the possibility of a “Nintendo Cinematic Universe”, Polygon asked how how much he wants to grow Mario’s world to bring in other characters.
More: interview, Shigeru Miyamoto, Super Smash Bros., top
Shigeru Miyamoto says he’s “on a mission to try to include Pikmin in any kind of Nintendo product we put up”
Posted on 4 days ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
It’s no secret that Pikmin is Shigeru Miyamoto’s baby. Miyamoto was also responsible for the likes of Mario and Zelda, but he’s always had a soft spot for the plant-animal hybrid creatures.
Even when Pikmin wasn’t lighting the sales charts on fire, Miyamoto never gave up on Pikmin. The series has now seen four different titles and is popping up elsewhere. You may have spotted Pikmin at Super Nintendo World, and now the creatures even have a cameo appearance in The Super Mario Galaxy Movie.
More: interview, Pikmin, Shigeru Miyamoto, top
Donkey Kong Bananza dev says Elephant Bananza “probably went too far” with destruction
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
If there’s one way in which Nintendo went “too far” in Donkey Kong Bananza, it’d be the Elephant Bananza.
The Nintendo Switch 2 game is all about destruction. There are many ways in which players can go about that in the game, but the Elephant Bananza takes that up a notch. With it, Donkey Kong can inhale almost everything around him, including some damaging terrain live lava and thorns.
Sakurai reveals that he wrote the lyrics for Kirby Air Riders’ main theme song, explains why he kept it under wraps
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Director Masahiro Sakurai was behind the lyrics of the main theme song in Kirby Air Riders, he’s revealed. That news comes from an interview that just went up on Nintendo’s website.
Sakurai said that he hadn’t spoke about this previously because he believes “you shouldn’t have that work’s world associated with a single person.” He added that he wouldn’t like it “if people thought that the world of Kirby Air Riders was a certain way because I’m the one who made it.”
Sakurai explained in the interview:
More: Bandai Namco, interview, Kirby Air Riders, Masahiro Sakurai, top
Sakurai talks approach to Kirby Air Riders’ music, wanted kids to be able to sing along
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Nintendo published a new interview for Kirby Air Riders focused entirely on the game’s music. Director Masahiro Sakurai, along with composers Noriyuki Iwadare and Shogo Sakai, participated in the discussion.
Early on the in the interview, Sakurai was asked about the musical concepts he shared with when requesting Iwadare and Sakai to help out with the project. That led him to stressing the concept of kids being being able to sing along – he feels that “a song that even a child can sing says a lot.”
Sakurai stated in the interview:
More: Bandai Namco, interview, Kirby Air Riders
Square Enix explains why it used a new “doll-like art style” for Dragon Quest 7 Reimagined
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch, Switch 2 | 0 comments
One of the bigger talking points surrounding Dragon Quest 7 Reimagined when it was first revealed was its graphics, which Square Enix has officially labeled as “doll-like art style”. Previously, the company seemed like it was going all-in on the HD-2D look. But now we’re getting something that we hadn’t really seen before, especially from Square Enix.
In an interview with Nintendo Everything, producer Takeshi Ichikawa spoke about the new art style for Dragon Quest 7 Reimagined. Ichikawa explained that the team wanted to come up with a look that would be appealing worldwide. Also, Square Enix was looking to “depict the depth and feel of Dragon Quest 7’s story more vividly”.
Ichikawa’s full words:
More: Dragon Quest 7 Reimagined, interview, Square Enix, top
Nintendo president on Nintendo Switch 2 price, franchise games and new titles, movies, anime streaming, more
Posted on 2 months ago by Brian(@NE_Brian) in General Nintendo, News, Switch, Switch 2 | 0 comments
Kyoto Shimbun has published a new interview with Nintendo president Shuntaro Furukawa. A wide range of topics were covered in the discussion, ranging from the topic of Nintendo Switch 2’s price, franchise games and new titles, movies, the possibility of anime streaming, and more.
Nintendo Patents Watch was kind enough to summarize various points from the interview. You can find the full roundup below.
More: interview, Shuntaro Furukawa, top
Koei Tecmo explains why it decided to give Fatal Frame 2 a remake
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch 2 | 0 comments
Koei Tecmo has commented on the decision to come out with Fatal Frame 2: Crimson Butterfly Remake.
The company has been doing more and more with the series in recent years. There have been a couple of remasters, but now Fatal Frame 2 is receiving the full-blown remake treatment.









