Impressions from Day One at E3
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, DS, Features, Wii, Wii U | 0 comments
*Note- this feature article was not written by me. I did not write this. This is not from me. It was written by somebody else. It was written by Jack from GamingEverything.
Day One at E3
After arriving at the Los Angeles Convention Center in downtown LA with Laura via bus, Austin, Laura, and I walked into a gigantic line, which we presumed to be the line to determine your place in line for the major company’s demo booths. Since waiting in line is a bit less fun than eating, we decided to check out the media hospitality room to grab some free grub. Unfortunately, we were greeted with another line, and after a thirty minute wait while chatting and taking photos with a cool dude from XboxPulse.com, we received some filling chicken sandwich meals.
Once we got done stuffing ourselves with free food, we hopped on over to the enormous West Hall to see all that Nintendo had to offer. Austin was the only one of us who got to see the Nintendo press conference in person (or at all, for that matter), and since I had been busy getting to the convention center earlier that morning, I had only heard secondhand reports of the goings-on in the Nokia Theater at that point. I was very excited to see the new system in person, to demo all of the announced 3DS games, and hopefully to put my Skyward Sword fears to rest. Once again however, there was a monstrous line waiting for us, so monstrous that we were unable to get hands-on with the freshly christened ‘WiiU’ that day (you’ll be able to see the six hour line in all its glory in That One Show: Episode 17).
Star Fox 64 3D Multiplayer – Perfect Blend of Old and New
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features | 0 comments

Remakes and rehashes are becoming ridiculously popular these days, and I can only assume it’s for the simple reason that they’re cheaper to produce than creating a whole game from scratch, and they have a higher chance of success than their more original counterparts. That being said, remaking an old classic isn’t always a bad thing, but you really have to be careful with how you portray it.
Mario Kart 3D – Shaken, Not Stirred
Posted on 14 years ago by Austin(@NE_Austin) in 3DS, Features | 0 comments

I don’t know what that title means, but Mario Kart 64, when I was a kid, seemed like a bit of a magical venture. The courses, music, and multiplayer functionality were just too good to be true at the time, but as I grew older I began to appreciate more the subtleties with which the games were created; from drifting and drafting, to the distribution of items and item effects. When I sat down (errr.. I think I was technically standing up) with Mario Kart 3D today, 19 years after the original released for the SNES, I came to a very happy conclusion: It’s mostly more of the same, but that’s definitely a good thing.
Kirby: Mass Attack – A Hidden Gem Among E3 Giants
Posted on 14 years ago by Austin(@NE_Austin) in DS, Features | 0 comments

I was waiting in line to try out Nintendo’s new Skyward Sword demo when one of the gazillion representatives who seemed almost entirely uninterested in video games (I give them credit for pretending, though) walked up to me with a DSi XL and a game that I had heard very few things about. It was Kirby: Mass Attack, the incredibly interesting and intriguing side-scrolling RTS made for the old school DS that I had avoided playing like the plague for two reasons:
Nintendo considering Wii U games with two tablet controllers
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Check out this little tidbit from a Kotaku article…
“‘We’re considering our options with maybe two screens,’ Eguchi told Kotaku, who said he considers multiple New Controller games to be ‘an interesting idea.’ That would mean games that used two new Wii U controllers. Eguchi’s five-player prototype, here at E3, has one person using a new controller and four other people using Wii Remote-Nunchuck combos.”
Okay… this kind of contradicts what the Nintendo spokesperson said about controllers not being sold separately. If games with two controllers are made available, how will we be able to purchase the second controller?
Off-screen Super Mario 3D video
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Videos | 2 Comments
Nintendo spokesperson says Wii U console and controller won’t be sold separately
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
This information comes from a Nintendo spokesperson…
“Both the controller and the console will be sold as one unit. You won’t be able to buy the controller alone.”
Well, that does kind of sound odd to me. The tech demos at this point have only featured one tablet controller, but does this mean we won’t see any multi-tablet games in the future?
UTV Ignition Games Announces Planet Crashers 3D for Nintendo 3DS
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Planet Crashing Opportunities Will Be Plentiful This Year As Planet Crashers 3D Joins Planet Crashers For Social/Mobile From Sister Company UTV True Games
Los Angeles – Electronic Entertainment Expo (E3) Booth #5500 – June 7, 2011- UTV Ignition Games today announced at the Electronic Entertainment Expo (E3), that Planet Crashers 3D is currently in development and will be available for Nintendo 3DS™ in early 2012. Based on the original Planet Crashers IP that is coming to mobile and browser-based platforms later this year through Ignition’s sister company, UTV True Games, this Nintendo 3DS-specific version combines classic quest-oriented gameplay with light-hearted RPG combat. Planet Crashers 3D also introduces competitive multiplayer modes and endless character customization that freshens the beloved genre.
