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Boss characters detailed for Shikhondo: Blue Pieta

Posted on May 6, 2026 by in News, Switch, Switch 2

More information has released for Shikhondo: Blue Pieta, this time round we’re seeing details on the bosses. The tilte will launch on Nintendo Switch, and Nintendo Switch 2; but release date is yet to be confirmed.

Here’s the info on the boss characters translated by Gematsu:

Meet the Bosses: Notes From the Developer

A spirit. A human. A witch. A fairy. And something with no name at all. The bosses of Shikhondo: Blue Pieta don’t look like anything the series has done before—and that’s by design. Here’s what DeerFarm has to say about each one.

Stage 1 Boss: Spirit of the Flower

The Spirit of the Flower is the first thing standing between the two protagonists and the city. Beautiful flowers, a deceptively cute appearance—and something underneath that surprises you.

The original name was “Flower Fairy.” Then we locked in the Stage 4 boss as Tooth Fairy, and suddenly having two bosses with “fairy” in the name felt like it would create confusion. So we went back to the drawing board and landed on “Spirit of the Flower.” The name fits better anyway.

Stage 2 Boss: Sister Maria (voiced by Sayumi Suzushiro)

The first human boss in the history of the Shikhondo series—appearing in a subway station, of all places. No yokai, no creature of fantasy. Just a person. That fact alone should tell you that this game is trying to say something the series hasn’t said before.

There’s something we want to do in a future entry—a pair system, where two characters are playable together. For that to work, we’d need another playable character down the line. And that need is what gave us our first human boss.

Stage 3 Boss: The Three Witches

Waiting in the grand hall of a European manor. She looks like one person—until the second phase, when the three sisters who’ve been fused into a single body come apart. That’s the twist.

Of all the bosses in Blue Pieta, this one feels closest to the original Shikhondo DNA to me. If you’re wondering why one figure is called “the three witches,” or whether that means a three-stage fight—just play it. The answer is more interesting than you’d expect.

Stage 4 Boss: Tooth Fairy

The owner (?) of an amusement park full of roller coasters and Ferris wheels. The sweetness and strangeness the name suggests, mixed with the unhinged energy of a theme park—it works.

After “flower fairy” and “witch,” I started thinking about what other well-known supernatural figures would translate well into a boss fight. Tooth Fairy and Sandman both came to mind. Sandman felt too vague, too hard to render clearly in gameplay. Tooth Fairy won.

And personally? The two instruments flying around the boss—the ones that look disturbingly like dental tools—scare me more than the boss itself.”

Stage 5 Boss: Unknown

Waiting at the clock tower. Still no name. This is the creature that escaped in the previous game—the one that was newly born at the time, the one that slipped away when Gangrim and Chae Woori weren’t looking. Now it’s here.

Unknown wasn’t in Shikhondo: Soul Eater. It was added in Shikhondo: Youkai Rampage, specifically with this moment in mind—a setup for a confrontation that would pay off in the sequel. Blue Pieta is where that payoff happens. What kind of ending it gets—you’ll have to see for yourself.

Stage 6 Boss: TBA

To be announced.

You can check out the bosses’ designs in the gallery below.

 

You can check out more Nintendo Switch and Nintendo Switch 2 news here, and here.

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