Silicon Studio president on Bravely Default’s action RPG origins, prototype
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Bravely Default wasn’t always the straight-up JRPG that we know of today. Originally, developer Silicon Studio tossed around the idea of making it an action RPG.
President Takehiro Terada told Siliconera:
“We developed the first version with action combat, but overall we felt it was not the best form for the game so we went to turn based.”
“The city part was the same, the battle system was action based.”
Silicon Studio had created a prototype in which players would walk around a city, and when a monster was touched, an action-based battle would ensue. It only featured one playable character who could attack with a weapon and use a number of spells. No job system was included at this point.
Speaking about the prototype, Terada added:
Curve on bringing Stealth Inc 2 to Wii U, working with Nintendo, Iwata’s involvement with Fluidity: Spin Cycle, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
CVG is among the outlets to have put up an interview with Curve Studios following the announcement of Stealth Inc 2 for Wii U today. Design director Jonathan Biddle and managing director Jason Perkins shared more about bringing Stealth Inc 2 to the Wii U eShop, past experiences working with Nintendo (including Satoru Iwata’s involvement with Fluidity: Spin Cycle), and more.
You can find Biddle and Perkins’ comments after the break. For CVG’s full article, check out this link.
Super Mario 3D World devs on game’s creation and more; new concept art
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
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