Octopath Traveler 0 version 1.0.7.0 update out now, patch notes
Square Enix issued a new update for Octopath Traveler 0, and version 1.0.7.0 is out now.
Unsurprisingly, the patch is mainly about bug fixes. However, there are a couple of adjustments, including being able to fight a specific boss again. Square Enix also says performance has been improved.
Here’s the full rundown:
Octopath Traveler 0 1.0.7.0 version update patch notes
- Increased the number of people able to be trained at the training ground
- Now able to fight a specific boss again (activating the strange monument will respawn it)
- Improved overall game performance
- Fixed an issue where, during a specific boss battle, the enemy’s HP could not go lower than one and thus it could not be defeated
- Fixed an issue where certain characters’ post-battle voice lines would not play properly
- Fixed an issue where certain equipment descriptions listed incorrect effects
- Fixed an issue where, under certain circumstances, using the “form party” feature during the main story would render you unable to complete the game
- Fixed an issue where the maximum amount of influence could not be attained under certain circumstances
- Fixed an issue where broken enemies could not be dealt damage under certain circumstances
- Fixed an issue where you were temporarily unable to use nut-related items under certain circumstances
- Fixed an issue where, if you failed to use an item during battle due to paralysis, that item would still be consumed
- Other minor bug fixes
Octopath Traveler 0 was previously updated at the very end of January, which also brought performance improvements. We have the full patch notes here.
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