Super Smash Bros. for Wii U screenshot (2/26/14)
Posted on 12 years ago by Patrick(@Patricklous) in Images, News, Screenshots, Wii U | 3 Comments
Tired of being caught in infinite combos? Sick of your friends mashing their way to victory with the “A” button? Then Super Smash Bros. director Masahiro Sakurai has just the slight gameplay tweak for you! Sakurai posted on Miiverse:
Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox’s finishing kick after his standard combo attack.
More: Masahiro Sakurai, Super Smash Bros., wii u
Image: Another Super Smash Bros. for Wii U/Brawl comparison
Posted on 12 years ago by Brian(@NE_Brian) in Images, Wii, Wii U | 4 Comments
Theatrhythm Final Fantasy: Curtain Call boxart
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Images | 0 comments
Super Smash Bros. for Wii U screenshot (2/24/14)
Posted on 12 years ago by Patrick(@Patricklous) in Images, News, Screenshots, Wii U | 4 Comments
It’s official – Diddy Kong is back for another round in the latest Smash Bros., but his initial announcement didn’t give much information into how this returning brawler’s moves would be mixed up. Thankfully, director Masahiro Sakurai is here with yet another screenshot and some Miiverse-posted insight on Diddy’s rocketbarrels. Sakurai posted:
The twin rocketbarrels are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost.
More: Masahiro Sakurai, Super Smash Bros., wii u
Scans roundup – Forbidden Magna, Harvest Moon, Kamen Rider, Persona Q, SoniPro, Theatrhythm
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Images, Wii U | 0 comments
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