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Tales of Berseria Remastered review

System: Switch
Release date: February 26, 2026
Developer: Bandai Namco
Publisher: Bandai Namco

My experience with Bandai Namco’s storied Tales of franchise amounts ultimately to my time playing Tales of Symphonia and Tales of Vesperia, two games I loved playing dearly a few years back due to several of their characters appearing in the Nintendo 3DS Project X Zone series of games and piquing my interest in learning about their original stories. After Namco’s recent remasters of the above mentioned Tales titles, I was excited to branch out and play some titles in the series I had yet to experience; Tales of Berseria was one of them. The slightly different style of JRPG gameplay and more intense storytelling appealed to me, and having the main protagonist be a female character was a cool switch-up to what I’d experienced previously and was curious how that would impact the way the story was presented. While the storytelling of Tales of Berseria is unquestionably the highlight of the game, this specific version perhaps has not done enough to justify a brand-new release with a ‘remaster’ title.

Pokemon FireRed LeafGreen Safari Zone guide

With Pokemon FireRed and LeafGreen coming to Nintendo Switch, we have a dedicated guide for the Safari Zone.

The Safari Zone is its own unique brand of evil. It’s home to Chansey, Kangaskhan, and Tauros, who cannot be found via any other means. Scyther appears here in FireRed, as well as Pinsir in LeafGreen, though they can also be purchased as game corner prizes in Celadon City. There’s also Dratini and Dragonair, which can be fished up with the Super Rod. All of these Pokemon are difficult to catch – if you don’t know this already, the Safari Zone prevents you from weakening wild Pokemon with paralysis or sleep, which would normally make catching them much easier. Wild Pokemon also love to run away – for instance, I spent well over 6 hours catching all of these rare Pokemon just today. Here’s everything we learned about the best ways to catch rare Pokemon in the Safari Zone.

Best Pokemon games ranked

Today, we’re going over the best Pokemon games of all time – more specifically, the top 10 main series Pokemon games. The list has been updated for March 2026 since its original publish date in 2024 in celebration of the series’ 30th anniversary. Spin-offs don’t count for this particular list, but there are definitely plenty of those that are more than worth playing in the modern day. New Pokemon Snap and Pokemon Mystery Dungeon are some commonly-acknowledged highlights.

The Pokemon series is, in a way, difficult to write about. At present, the series isn’t quite in a lull, per se, but it’s also most certainly not at its peak. Developing games is difficult, and for a never-ending media franchise like Pokemon, deadlines can be tough to meet. Over the past few years, titles like Sword and Shield and especially Scarlet and Violet have drawn criticism for several reasons. Though the design quality of individual Pokemon has remained strong, things like the graphics, performance, and postgame content have become somewhat inconsistent. This leads us to ask: what do you think are the best Pokemon games of all time? We’ve made our own list, so be sure to let us know your thoughts in the comments below.

amiibo

On the surface, things haven’t been particularly easy for amiibo as of late. Last year, the line did celebrate its 10th anniversary, which is a pretty big milestone for toys-to-life: they’re usually long discontinued by the time by that point. Still, that doesn’t necessarily mean amiibo are doing better than ever – it’s kind of the opposite, in fact. When they first launched in late 2014, each amiibo figure cost $12.99 each. They were marketed as affordable statues and add-ons to games – these bonuses were fairly inconsequential for the most part (but Super Smash Bros. amiibo training is still surprisingly deep), and if you didn’t want to spend the money on each figure you didn’t have to.

Recently, Nintendo upped the general price of new amiibo figures to $24.99 – $34.99 each. Of course, these are much more detailed than the original $12.99 amiibo that released in 2014, but it’s a steep bump nonetheless. Furthermore, the prices of all older amiibo were increased to $19.99 each. That means characters who were originally released for $12.99 now cost $19.99 without any significant increase in quality. Even if there were an increase in quality, this price bump puts amiibo out of range for most collectors. And yet, despite these price troubles, Nintendo announced a boatload of amiibo in the September 2025 Nintendo Direct. In my opinion, this marks kind of a doubling down of sorts – rather than going the amiibo card route like we previously suggested, Nintendo is doubling down on making amiibo into figurines of the highest possible quality.

The latest Pokemon Presents just aired yesterday for Pokemon Day, and it brought along the latest wave of news and announcements for the series.

As expected, the show ended with the reveal of Pokemon Winds and Waves. We got our first in-game look and the starters were shown off. Perhaps the biggest piece of news is that the titles are coming out in 2027 – not 2026 – and yes, they’ll only be on Nintendo Switch 2.

Of course, Pokemon Winds and Waves was only one segment of the show. Various updates were shared on Pokemon Champions, Legends-Z-A, and more. Find a recap of everything shown here.

What did you think of the latest Pokemon Presents presentation? How are you feeling about Pokemon Winds / Waves and the starters so far? Let us know in the comments.

Nearly a decade after it originally released, The Disney Afternoon Collection will finally hit Nintendo platforms next week with its launch on Switch 2 and Switch. Fans had originally been clamoring to see the package back in 2017, and Digital Eclipse was finally able to make it happen.

We recently had a chance to speak with Chris Kohler, editorial director at Digital Eclipse, to learn more about The Disney Afternoon Collection on Nintendo Switch 2 and Switch. Not only will Nintendo players be getting the entire release, but two new games have been added as well – making this the definitive version.

Here’s our full discussion:

Warriors-style games aren’t for everyone – but clearly, there is still plenty of enjoyment to be found because we’ve gotten a rather steady stream of them over the years. These titles were generally developed at least in part by Omega Force, which is a subsidiary of Koei Tecmo. Their first large-scale collaboration with Nintendo was Hyrule Warriors in 2014, and as you can guess, it went over well – so much so, that it spawned a 3DS port, an enhanced version for Nintendo Switch, and numerous sequels. Most recently, we received Hyrule Warriors: Age of Imprisonment on Nintendo Switch 2.

But there have been a few other big Warriors-style games – Fire Emblem is the other big one, and it has received two unique games so far (not counting ports and such). There’s also Persona 5 Strikers, which doesn’t have much to do with Nintendo, but it’s another example of a major franchise that has its own Warriors “spin-off” (in quotations because Strikers isn’t really a spin-off). We now know that these games are very successful, which means we’ll be seeing more in the future. Zelda Warriors games are great, but how many of them can we get before we need a little break? Here are some Nintendo franchises we’d like to see turned into Warriors games.

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There was a big addition to Nintendo Switch Online this week, which was the Virtual Boy. Many years after the hardware’s original release – arguably the biggest failure in Nintendo’s history – it’s back and you can play select games right now – sort of.

With most classic systems – be it the NES or GameCube – you can play as soon as you download the relevant app. With the Virtual Boy, however, Nintendo has been promoting the purchase of an accessory – either a dedicated option that replicates the original system or a cardboard alternative. This is because the hardware was originally made for stereoscopic 3D.

Have you experienced Virtual Boy – Nintendo Classics yet, or do you not have any interest? If you’ve played the games, what are your impressions? Let us know in the comments.

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Physical vs digital on Switch 2

It’s 2026, and with each passing year, physical media is phased out just a little bit more – which is why it’s so important that we try to preserve it! Of all three major video game companies, Nintendo has generally made the best effort to preserve its own physical media – with just one exception. Indeed, despite rising manufacturing costs, most of Nintendo’s first and second party offerings are available physically on Switch 2 with no strings attached. And even though that should be kind of a baseline expectation at this point, it’s refreshing to see at least some companies trying to sell physical media. So today, we’re talking about the advantages and disadvantages of physical and digital media, and of course going over the dreaded Game-Key Cards while we’re at it.

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Mario Tennis Fever review

System: Switch 2
Release date: February 12, 2026
Developer: Camelot
Publisher: Nintendo

In many ways other than the obvious, Switch 2 has marked a new era of sorts for Nintendo. The Switch generation, while no doubt one of the company’s greatest, had its fair share of flaws – and one of those flaws was its lackluster sports games. Time and time again, we saw Nintendo-published sports outings launch with minimal content, receive free updates for a few months, and then fizzle out and fade from conversation. This issue reached a boiling point with Mario Strikers: Battle League, which had solid core gameplay, but next to no content to speak of. Mario sports have been pretty quiet since then, but now we’ve got another new entry in the Mario Tennis series with Mario Tennis Fever on Nintendo Switch 2. This title promises all sorts of chaotic tennis action, and it most certainly delivers on that promise. But how does it hold up in other areas?


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