Director/Story: Keiichi Ono Lead Design: Koh Kojima
Lead Level Design: Koji Hayashi Lead Battle Design: Takaaki Kodera Lead Car Action Design: Hiroshi Yoshida
Cinematics Director: Norihiro Takumi
Character Design/Production Design: Yohei Kikuchi Composer: Yoshihiro Ike
Executive Producer: Hirohide Sugiura
Now, here’s the interesting part: Disaster also seems to be running on nFactor2, which iNiS was showing off at one point for the Xbox 360.
Source
Update : The image posted before was actually a picture of the DS Lite’s screens. I’ve edited in a new picture, and supposedly the image above is what the screens will look like.
Obviously, this picture doesn’t look to be the whole DS pieced together…Just part of how it looks, meaning the screens. I’m still slightly skeptical that Nintendo even has a new DS in store. Would they really be willing to release a new product despite successful sales with the DS Lite?
Videos
Bomberman Blast Info Video Art Style: ORBIENT Info Video Mario Super Sluggers: Mike Torrez vs Bucky Dent LEGO Batman: The Videogame Info Video Rock Band 2 Info Video Lost in Blue: Shipwrecked Info Video DanceDanceRevolution: HOTTEST PARTY 2 N+ Info Video 2 We Cheer Info Video Littlest Pet Shop Info Video Iron Chef America: Supreme Cuisine Video Digest Video
Demos (Expire 10/5)
Crosswords DS-Anagrams Demo Spore Creatures Demo Lock’s Quest MySims Kingdom
Eternity’s Child
– still coming nto WiiWare – delayed a bit due to difficulty in porting over from PC – Alten8 (publisher) is working on it, and it should be out this year – Challenge Mode has been added
Eternity’s Child 2: Retro Child
– cancelled GBA/SNES project coming to WiiWare – Wiiimote in classic NES style – new flying/gliding moves – 2 player co-op – new vehicles – different endings depending on how many creatures you save – story starts right after the end of the first game – follow Angel as he is outcast from society. Due to a lack of wings, he is shunned by the people, and ends up living in a place inhabited by ‘Landians’. When Angel’s wings grow back, Landian hunters go after him as a target for death – 16-bit style graphics – Luc is the concept artist/producer, and he will handle some design aspects – Shane Gil will be the director and lead designer – development is underway Cartoon series
Cartoon series
– Luc is actually working on a cartoon series as well, while he took a break from the game industry. No more details on that project at this time.
And…Here’s footage of the canceled GBA title.
With the release of Bomberman Blast on WiiWare, Hudson Entertainment will offer several online tournaments, including one that coincides with the game’s launch. The first tournament will be a live, online, head-to-head competition between 49 randomly-selected entrants, hosted by Hudson Entertainment. Registration for the tournament and an associated sweepstakes begins immediately and runs until 5:00 p.m. PST on October 3, 2008. The competition itself will take place starting at 2:00 p.m. PST on October 6, 2008. For more information on the upcoming tournaments and to register, players can visit www.Hudsonentertainment.com.
If anything, these tournaments will only add to the game. Like Mario Kart Wii, having new content (in this case, tournaments) available greatly helps to extend the replay value of a title.
Source
Nintendo works in very mysterious ways. Half the time, fans are lucky if they even get one bit of “hidden” details through interviews with Nintendo employees. It is for this reason that Animal Crossing producer Katsuya Eguchi’s latest words are no surprise. “There are things that I’d like to say but I don’t think I can reveal anything right now,” he said.
Eguchi continued, discussing the possibility of a future DS. “As you know, Nintendo are always working on new hardware and looking to the future. If, say, we were working on a new handheld, one of the things that would happen is that we’d talk to the hardware teams and they’d tell us the sort of things that we’d be able to do in our games, then we can include some of those elements in our software. And conversely it works the other way too. We come up with ideas for things that we’d like to put in a game and say to the hardware people ‘it’d be great if we could do this’. It’s a back and forth relationship.”
Wii-kly Update
Two WiiWare Games and One Virtual Console Game Added to Wii Shop Channel
Auspicious debuts and the return of a classic franchise top the list of new additions to the Wii Shop Channel™ this week. Art Style™: ORBIENT™ is the first in a new game series from Nintendo, combining deep game play with atmospheric flair and simple, elegant controls that anyone can pick up and enjoy. With two more Art Style titles scheduled for release in October, this is your chance to be the first to enjoy this truly remarkable gaming experience.
Bomberman makes his WiiWare™ debut in Bomberman Blast, taking the frenzied multiplayer action the series is known for online. Or if you just feel like saving the galaxy again, take on the Machine in Super Turrican 2.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii™ owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
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