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Nintendo “obsessed over getting the sound just right” for farting in Tomodachi Life: Living the Dream

Posted on April 14, 2026 by (@NE_Brian) in News, Random, Switch

According to Nintendo, the Tomodachi Life: Living the Dream team “obsessed over getting the sound just right” with the game’s usage of farting. That tidbit comes from an interview that just went live today.

Farting is one of the game’s little quirks. These quirks can be given to Miis to give them even more individuality. While farting is one such example, other quirks include how they enjoy their food or having them toss and turn while they sleep.

Sound director Toru Minegishi said that Nintendo was really focused on getting the fart effect right in Tomodachi Life: Living the Dream. Art director Daisuke Kageyama added that the team “tried out all sorts of visual effects, too.”

Below is the full interview excerpt with Minegishi, Kageyama, director Ryutaro Takahashi, and programming director Takaomi Ueno:

Takahashi: … Speaking of little quirks, there was a big debate among the team about whether Mii should be able to…break wind. (Laughs)

I beg your pardon?

Takahashi: Some people found it hilarious, while others thought it was a bit vulgar. After talking it over, we ended up making it a little quirk. If it’s your kind of thing, you can bestow the trait on your Mii. If not, you’re under no obligation.

Minegishi: While we’re on the subject, we really obsessed over getting the sound just right…

Ueno: We did so many retakes. (Laughs)

Minegishi: Tell me about it. I got comments like, “That’s a bit too realistic for my liking.”

Kageyama: We tried out all sorts of visual effects, too. For a while, the fart effect looked like an explosion going off. (Laughs)

In the same interview, we learned that Tomodachi Life: Living the Dream was in development for close to a decade. Read more about that here.

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