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Ultimate Sheep Raccoon 1.3 update out now, patch notes – new character and more

Posted on February 20, 2026 by (@NE_Brian) in News, Switch 2, Switch eShop

Ultimate Sheep Raccoon 1.3 update

Ultimate Sheep Raccoon 1.3 has come out with a major update in the form of version 1.3.

The patch brings along a brand new character with Skunk, and on top of that, new blocks are available. The team also implemented some smaller features, made some adjustments, and fixed some bugs.

Here’s the full overview:

Ultimate Sheep Raccoon version 1.3 update patch notes 

Features and Feature Improvements

  • Added a new character – Skunk!
  • Added blocks
    • Sea-mine
    • Moving hazard
    • Rotating terrain
    • We had another one we worked on but didn’t make the cut (explain without saying what it was)
  • Character control improvements
    • fixed the issue where the bike wheels pop out to the side after turning
    • made sure that a jump while falling or double jump always gives upward boost
    • fixed an issue where the landing animation would get cut off and looked janky
    • changed how coming down ramps and up ramps works slightly
    • played with some physics values to make it feel better
  • Nerfed the umbrella power-up
  • Made hardcore mode (traps kill players, no respawning) more obvious and its own game mode
  • “Too Easy, No Points” option added
  • Added solo points
  • Reworked the tutorial to include information about the different types of tricks, Hardcore Mode, and feedback for switching control schemes

Quality of Life Improvements

  • Adjustable cursor speed
  • Windowed & borderless window modes added
  • Removed the smoothing (easing) on the control to change from level edit → run mode, and on the “hold to give up” control. This was causing frustration as people sometimes would let go of the button too early as the cursor fill circle slowed down.
  • Added visual and audio feedback when you change control schemes in the tutorial
  • Added a crown on the host in the lobby
  • After sharing a custom level online, it now displays the level code so you can copy it and share with your friends
  • Made saw blades on Dam level more clearly dangerous

Bug Fixes

  • Missing UI bug, which we think causes the ghost bike issue where a player can control their fallen bike and never respawn — we made a lot of progress on this and it happens much less often, but still happens sometimes. We still have no idea why and can’t reliably reproduce the UI disappear bug, despite hours of QA… will continue trying.
  • Players no longer get stuck between cannons if they’re placed closely together
  • Achievement fixes (especially “Not That Way”)
  • Honey now sticks properly to moving objects (Cranes level objects, rotating terrain)
  • Game no longer crashes if a player joins as soon as a host leaves the lobby
  • Resetting in the tutorial doesn’t break the game anymore
  • Random level can no longer select locked levels
  • Fixed more issues with Simplified Chinese text
  • Ghost firework staying on-screen after placing and moving it in level editor mode
  • Tons of under-the-hood stability improvements
  • A bunch of UI and localization layout improvements
  • Refactored the block placement system to allow for more flexibility of how things can be placed

We have a trailer for the update below.

Update Trailer

Find more Nintendo Switch 2 news right here.

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