Media Create software sales (6/14 – 6/20)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
1. [Wii] Super Mario Galaxy 2 – 53,000 / 572,000
2. [DS] Ghost Trick – 24,000 / NEW
3. [DS] Egokoro Kyoushitsu DS – 21,000 / NEW
4. [Wii] Xenoblade – 21,000 / 104,000
5. [PS3] Grand Theft Auto: Episodes from Liberty City – 21,000 / 85,000
6. [DS] Tamagotchi no Pichi Pichi Omisecchi – 17,000 / NEW
7. [PS3] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen – 16,000 / 122,000
8. [DS] Tomodachi Collection – 14,000 / 3,277,000
9. [PSP] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen – 13,000 / 69,000
10. [PS3] Hakuoki: Junsouroku – 13,000 / NEW
11. [DS] Dragon Quest Monsters: Joker 2
12. [PSP] Fairy Tail: Portable Guild
13. [Wii] Wii Fit Plus
14. [Wii] New Super Mario Bros. Wii
15. [DS] Let’s Make a Pro Soccer Club! DS World Challenge 2010
16. [PSP] Metal Gear Solid: Peace Walker
17. [Wii] Mario Kart Wii
18. [DS] Medarot DS: Kabuto / Kuwagata
19. [Wii] Trauma Team
20. [PS2] World Soccer Winning Eleven 2010: Blue Samurai Challenge
21. [PSP] Monster Hunter Freedom Unite (PSP the Best)
22. [PS3] Just Cause 2
23. [DS] Kochira Katsushikaku Kameari Kouenmae Hashutsujo: Machiteba Tengoku! Makereba Jigoku! Ryoutsuryuu Ikkakusenkin Daisakusen!
24. [Wii] Wii Sports Resort
25. [PS3] Lost Planet 2
26. [DS] Mega Man Zero Collection
27. [DS] New Super Mario Bros.
28. [Wii] World Soccer Winning Eleven 2010: Blue Samurai Challenge
29. [DS] Pokemon Heart Gold / Soul Silver
30. [PSP] Hisshou Pachinko Pachislot Kouryaku Series Portable Vol. 1: CR Neon Genesis Evangelion – Tamashii no Kiseki
HD screenshots of Xenoblade
Posted on 15 years ago by Brian(@NE_Brian) in Screenshots, Wii | 4 Comments
Yoshio Sakamoto and Yosuke Hayashi talk up Other M, offer thoughts on the 3DS, Wario to most likely appear on 3DS
Posted on 15 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 2 Comments
Sakamoto on how Other M started…
“I should probably start by saying that I’ve come this far by mostly making 2D Metroids – I hadn’t had any real experience making a 3D action game like we’re trying to do this time. I quickly realised that to accomplish that, we’d need the expertise of a partner.
When I started thinking about who could handle the kind of control scheme we wanted with Metroid: Other M, I immediately thought about Team Ninja and their work on Ninja Gaiden. When I played Ninja Gaiden, it actually changed my thinking in terms of 3D action games and how complex they would have to be. It seemed they were an obvious partner from that perspective.
And when you say that Team Ninja and Metroid isn’t an obvious pairing, I think that’s kind of fun. You might assume Nintendo and Team Ninja are very different based on image alone, but once we started to discuss the project, I realised that we had very similar shared goals and very similar ideas about how to achieve them.”
Star Wars: The Force Unleashed II details
Posted on 15 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 2 Comments
– No MotionPlus, doesn’t fit in with the gameplay
– Red Fly Studios chosen due to business decisions (time frame/dev cycle more flexible, Krome was busy)
– Bigger support from LucasArts
– No 3DS version, but Star Wars will end up on the platform in the future
– Wii game has the same content as the HD versions
– Exclusive 4-player fighting mode for Wii
– Unconfirmed: MotionPlus Star Wars project in the works
Metroid: Other M footage
Posted on 15 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Thanks to Robert for the tip!
Iwata: Industry should be blamed for slow sales, no Wii price drop planned, more
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Iwata on Wii sales this year…
“I cannot say that the recession has no effect on the sales of video games. My belief is we should not blame the bad economy for the cause of slow sales of video games. The slow sales must be due to the lack of great software that everyone wants to buy. We have not shown off the great attractions of whatever we are selling. This is not the problem of Nintendo alone, but the entire video game industry. After all, something that is really fresh can make our industry grow. The important thing we have to tackle is making attractive games and marketing them well toward the end of this year. I think the whole industry should be more cautious about how we act and how the general public perceives us. In the past, the formula was to make the computer graphics more gorgeous. It used to fit the taste of the majority of the gaming audience, but it doesn’t work so well in this day and age. It’s more difficult for us to come up with something new and different and show people how different we are. The whole industry has to recognize that. Looking at the product line-ups this year, these titles might have been big hits three years ago. But now this year, they are not selling that much. In other words, people get tired of games more quickly than they did before. When you look at our 3D games concept, we recognize it will not be eternally appealing. However, it’s not a shallow concept that can be forgotten as a momentary fad.”
5 minutes of Wii Party footage
Posted on 15 years ago by Brian(@NE_Brian) in Videos, Wii | 2 Comments
Famitsu software sales (6/14 – 6/20)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
1. [Wii] Super Mario Galaxy 2
2. [DS] Ghost Trick
3. [DS] Egokoro Kyoushitsu DS
4. [PS3] Grand Theft Auto: Episodes from Liberty City
5. [Wii] Xenoblade
6. [DS] Dragon Quest Monsters: Joker 2
7. [DS] Tamagotchi no Pichi Pichi Omisecchi
8. [PS3] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen
9. [DS] Tomodachi Collection
10. [PS3] Hakuoki: Junsouroku
Nintendo Pushes Summer Blockbuster Action to the Max with Sin & Punishment: Star Successor
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Thrilling New Shooter for Wii Features Nonstop Arcade-Style Excitement and Online Leaderboards
REDMOND, Wash.–(BUSINESS WIRE)– How much explosive, high-scoring shooter action can one video game deliver? With the June 27 launch of Sin & Punishment™: Star Successor for the Wii™ console, Nintendo is taking adrenaline-soaked adventure to inspiring new heights. Packed with nonstop arcade-style thrills, intense boss battles and precision pointer controls, the game challenges players to rack up high scores as they fend off waves of enemies in a stylish post-apocalyptic world.
Sin & Punishment: Star Successor was created by developers at the acclaimed Japanese game studio TREASURE, makers of the original Sin & Punishment game for the Nintendo 64™ system. Many Wii owners have already discovered the fun of the original game, which was originally only available in Japan, thanks to its availability on the Virtual Console™ downloadable game service. Now, this long-awaited sci-fi sequel pushes the arcade shooter genre to new levels of intensity and fun.










