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Wii

This information comes from Nintendo Power…

– Zelda will be in the game
– Not saying if Ganon is in yet
– Beetle might be used for racing
– Not planning on including any voice acting
– Miyamoto hasn’t upended the tea table yet

Only a little bit of information, but they are certainly important details. But I’m curious…How do you guys feel about Nintendo deciding not to feature any voice acting in Skyward Sword?

Thanks to Romero for the tip!

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GoldenEye 007 footage

Posted on 15 years ago by (@NE_Brian) in Videos, Wii | 4 Comments



“I played the online mode recently and it’s still clunky, so we’ve got two guys working very hard to get it perfect.” – EA Sports creative director Trey Smith

Hmm…I’m not too sure how I feel about this. Of course, I’d love to see the game contain online functionality, but if it doesn’t work like it should, I don’t know if it’s worth including. It’d be nice if EA could work out all issues before release, though that’s easier said than done.

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– 1,000 points
– Action game
– Build growing line of allies
– Defeated enemies fall into the formation behind you
– Line gets longer as you defeat more enemies, allowing you to become stronger/less likely to be defeated by larger enemies ahead
– Can execute “line attacks” if your line is long enough by swinging the Wiimote, entire line does an attack in the form of a weapon
– Sword: Spin Line attack (swing like a sword)
– Spear: Rush Line attack (line rushes enemies in front of you)
– Hammer: Press Line attack (line pounds the ground in front like a hammer)
– Some enemies are called heroes, they have weapons
– If you defeat a hero, it might join your line, will have access to its weapon
– Can toggle between the weapons held by the heroes in your line
– Earn accessories after the fight
– Can equip one accessory before battle, they change your capabilities
– Two modes in the game: Scenario and Battle
– Scenario: Go through a story, can play co-op with another play, choose missions, advance through the story as you complete missions, can use your Mii
– Battle: 4-player combat with Battle Royal (defeat all opponents), Flag Battle (steal the flag by surrounding it by the longest line), Tag Match (2 on 2 vs.)

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Players Continue the Adventures of the Green Lantern Film on Xbox 360®, PlayStation® 3, Wii™ and Nintendo DS™

BURBANK, Calif.–(BUSINESS WIRE)–Warner Bros. Interactive Entertainment and DC Entertainment today announced Green Lantern: Rise of the Manhunters an action-adventure title that will be available in conjunction with Warner Bros. Pictures’ epic superhero feature film Green Lantern scheduled for release Summer 2011. The game will be available for Xbox 360® video game and entertainment system from Microsoft, PlayStation® 3 computer entertainment system, Wii™ and Nintendo DS™ and delivers an immersive experience for GREEN LANTERN fans that the entire family will enjoy.

Green Lantern: Rise of the Manhunters is inspired by the feature film, which brings the enduringly popular DC COMICS SUPER HERO to the big screen for the first time and which stars Ryan Reynolds in the title role as HAL JORDAN, the newest member of the GREEN LANTERN CORPS. In the videogame players will utilize over a dozen constructs and take flight across the deepest parts of the Universe to restore intergalactic order by wielding the ultimate weapon: the Green Lantern power ring.

“Green Lantern: Rise of the Manhunters gives players the chance to experience the world of the Green Lantern mythology in an interactive way, going beyond the events of the film and comic books,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “The game is the first to center around DC Comics’ Green Lantern franchise and we’re excited to give fans the opportunity to experience the power of the ring with engaging gameplay.”

Green Lantern: Rise of the Manhunters is in development for Xbox 360, PlayStation 3 and Wii by Double Helix Games and for Nintendo DS by Griptonite Games.

Source: Warner Bros. PR



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