Screenshots of this week’s Nintendo Downloads (6/16)
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, Screenshots, Wii | 0 comments
Nintendo Download Highlights New Digital Content for Nintendo Systems
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
This week’s Nintendo Download includes the following featured games:
Nintendo eShop
• Donkey Kong™ – The Game Boy™ version of the classic arcade game returns. Donkey Kong has once again kidnapped Pauline. Challenged by many perils, Mario™ must reach his archrival in order to save our damsel in distress. (For Nintendo 3DS™)Virtual Console™
• Mega Man 5 – Guide Mega Man through 13 action-packed stages and defeat all eight of Protoman’s robots. Then get ready for a fight that pits brother against brother in the battle of the century. (For Wii™)WiiWare™
• BIT.TRIP FLUX (demo version) – Get ready for classic paddle-based game play as the acclaimed BIT.TRIP series comes full-circle with BIT.TRIP FLUX, CommanderVideo’s final adventure. (For Wii)
Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.
Itadaki Street Wii screenshots
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Confirmed: Itadaki Street Wii has online play
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Like Square Enix’s last title for Wii, Mario Sports Mix, Itadaki Street Wii will have online play. Famitsu reports that the game allows users to connect with others around the country. However, it sounds like the title might not have worldwide play. In any case, I suppose it’s encouraging to see Nintendo/Square Enix incorporating online functionality into their projects more often.
Aonuma considered leaving out MotionPlus for Zelda: Skyward Sword
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Eiji Aonuma has revealed that Nintendo considered not implementing Wii MotionPlus for The Legend of Zelda: Skyward Sword. The team planned on incorporating the technology for a couple of years, but at one point, Aonuma wasn’t so sure if he wanted to pursue usage of the peripheral. As a matter of fact, development of Skyward Sword continued without MotionPlus for two or three months.
As we all know, MotionPlus did indeed return, though perhaps it might not have happened that way if Wii Sports Resort designer Katsuya Eguchi never spoke with Aonuma. Aonuma told IGN, “Mr. Eguchi came to me and said, ‘Look at all these things you can do with Motion Plus, why wouldn’t you use this in a Zelda game? It would be strange not to!'”
You might be interested to know that the E3 2010 demo of the game was just a taste of what was to come. It was really just a preview of basic swordplay rather than an indication of how Skyward Sword would end up. Within the past year, it seems like the development team began to highlight “bringing bigger and bolder swordplay experiences to the game.”
Aonuma also told the site:
“This last year we’ve been testing those ideas, flushing them out, and integrating them into the game, bringing the whole package together. Tying all those elements together has been a big part of what we’ve done in the last year.
Official Nintendo Magazine review scores
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
The Legend of Zelda: Ocarina of Time 3D – 98%
Cubic Ninja – 79%
Resident Evil: The Mercenaries 3D – 85%
Super Adventure Island – 70%
Emily the Strange – 39%
Solatorobo: Red the Hunter – 81%
Zoonies: Escape from Makatu – 74%
The Ignition Factor – 72%
Wii Play: Motion – 70%
Max & the Magic Marker – 50%
Thanks to joclo for the tip!
Second Zelda: Skyward Sword reference in Ocarina of Time 3D
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
I have a feeling we’ll be seeing a bunch of other neat easter eggs/game references as more people have chance to play the game. Not just for Skyward Sword, but possibly other titles as well. It’s been interesting to see what sort of changes and additions have made to Ocarina of Time 3D, including the small touches.
Japanese GoldenEye 007 trailer and commercials
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Media Create software sales (6/6 – 6/12)
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
1. [PS3] Yakuza of the End – 298,717 / NEW
2. [3DS] Resident Evil: The Mercenaries 3D – 15,551 / 74,343
3. [DS] Battle & Get! Pokemon Typing DS – 11,421 / 130,812
4. [DS] Dragon Quest Monsters: Joker 2 Professional – 10,526 / 530,022
5. [3DS] One Piece: Unlimited Cruise SP – 8,384 / 105,625
6. [PSP] Gekiatsu!! Pachi Game Tamashi Portable Vol. 1: CR Evangelion – Shinjitsu no Tsubasa – 6,808 / NEW
7. [Wii] Wii Party – 6,243 / 1,911,195
8. [PSP] Akiba’s Trip – 5,523 / 89,477
9. [PS3] Red Faction: Armageddon – 5,436 / NEW
10. [PSP] Patapon 3 – 5,306 / 116,798
11. [PSP] Pro Baseball Spirits 2011 – 5,302 / 180,066
12. [DS] Pokemon Black – 5,230 / 5,197,923
13. [PS3] Troy Warriors – 5,128 / 46,862
14. [Wii] Wii Sports Resort – 4,960 / 346,607
15. [PS3] Nobunaga no Yabou: Tendou – 4,087 / 25,933
16. [Wii] Mario Kart Wii – 4,050 / 3,240,957
17. [Wii] Pandora’s Tower – 4,005 / 33,885
18. [Wii] Wii Fit Plus – 3,938 / 2.324,544
19. [PSP] Monster Hunter Portable 3rd – 3,919 / 4,486,990
20. [PS3] Gekiatsu!! Pachi Game Tamashi Vol. 2: CR Evangelion – Shinjitsu no Tsubasa – 3,558 / NEW
Media Create hardware sales (6/6 – 6/12)
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
PSP – 26,681
3DS – 24,649
PS3 – 17,104
Wii – 6,357
DSi LL – 5,283
DSi – 5,232
Xbox 360 – 2,370
PS2 – 1,291
DS Lite – 146
PSP go – 69
For comparison’s sake, here are the hardware numbers from last week.
PSP – 30,155
3DS – 27,357
PS3 – 16,510
Wii – 6,315
DSi LL – 5,452
DSi – 5,187
Xbox 360 – 2,499
PS2 – 1,228
DS Lite – 138
PSP go – 62
Next week should be very, very interesting. Will 3DS sales rise with the release of The Legend of Zelda: Ocarina of Time 3D? And how much will that game sell? Nintendo’s supposedly putting out a limited shipment…








































